Design, Development and Evaluation of An Interactive 2D Animation-Based Learning System for Bahasa Melayu Grammar Acquisition
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Little Lion Scientific
Abstract
Animation has emerged as a significant asset for facilitating language acquisition in the contemporary, rapidly digitalizing educational landscape, as it enhances learner engagement and promotes comprehension and retention. Conventional language teaching methods sometimes depend on fixed, text-based materials, making abstract grammatical concepts difficult for students to understand. Interactive 2D animation offers a more accessible and engaging alternative by visually and meaningfully conveying the language curriculum, allowing learners to connect theory with practical application. This research examines the development of an interactive 2D animation instructional tool designed to aid secondary school students in learning Bahasa Melayu, with a particular focus on Golongan Kata. The animation’s effectiveness was assessed by systematic testing with subject matter experts, students, and multimedia professionals, focusing on learner engagement and language proficiency. The results demonstrate that interactive animation significantly enhanced students’ interest, engagement, and academic performance. The study underscores the potential of multimedia-based methodologies to enhance the engagement and efficacy of Bahasa Melayu learning, advocating for a transition towards more interactive and learner-centered methods in language education.
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Rahim, S. S., Fadzli, M. F., & Jali, S. K. (2026). Design, Development and Evaluation of An Interactive 2D Animation-Based Learning System for Bahasa Melayu Grammar Acquisition. Journal of Theoretical and Applied Information Technology, 104(11), 403-418.
