UNIEXP: A GAMIFIED UNIVERSITY EVENT MANAGEMENT SYSTEM
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UNIVERSITI MALAYSIA SARAWAK
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This project presents UniEXP, a gamified university event management system developed to overcome low student engagement and fragmented event coordination at Universiti Malaysia Sarawak (UNIMAS). Existing reliance on tools like WhatsApp and Google Forms resulted in inefficient registration and participation processes. UniEXP provides a centralized platform consisting of a mobile app for students and a web-based system for event organisers, integrating gamification features such as points, leaderboards, badges, virtual currency, and event-specific quests to motivate active involvement. Testing with 30 students revealed that all respondents agreed the gamification features significantly enhanced their event experience, with rewards, virtual currency, and achievement badges fostering repeated participation and overall satisfaction. Additionally, all students expressed willingness to continue using UniEXP for future events. On the organiser side, evaluation by a university staff member confirmed that the system effectively streamlined event creation, quest setup, attendance tracking, and performance analytics. Features like participant statistics and the student leaderboard provided valuable insights for assessing engagement and planning future initiatives. The unified platform eliminated the need for multiple disjointed tools, improving efficiency and clarity in event management. Developed using Feature-Driven Development (FDD) within the Agile framework and built with React Native, React, and Firebase, UniEXP successfully enhances both the student event experience and the administrative process, contributing to a more interactive and efficiently managed university event ecosystem.
