BacaSama – A Literacy Learning App for Illiterate Adults in Malaysia
| dc.contributor.author | Lee Su Fah | |
| dc.date.accessioned | 2026-04-08T07:14:07Z | |
| dc.date.issued | 2025 | |
| dc.description | BacaSama is a mobile application designed to address the literacy challenges faced by illiterate adults in rural Sarawak. The app provides interactive lessons in the Malay language, focusing on reading and writing skills. Using a user-friendly interface, gamified features, and offline accessibility, the application ensures engagement and adaptability for users with limited digital experience. Developed using Flutter, Firebase, and Figma, BacaSama leverages advanced technologies such as speech recognition and real-time data storage to track progress and provide personalized learning experiences. By empowering adults with essential literacy skills, the app contributes to improving socio-economic opportunities, reducing inequalities, and aligning with Sustainable Development Goals, particularly SDG-4 (Quality Education). The project also emphasizes cultural relevance and usability for the target audience, ensuring it becomes an effective tool in bridging literacy gaps in rural communities. | |
| dc.identifier.uri | https://scholarhub.unimas.my/handle/123456789/326 | |
| dc.language.iso | English | |
| dc.publisher | Universiti Malaysia Sarawak (UNIMAS) | |
| dc.relation.ispartofseries | Faculty of Computer Science and Information Technology | |
| dc.subject | Illiterate Adults | |
| dc.title | BacaSama – A Literacy Learning App for Illiterate Adults in Malaysia | |
| dc.type | Final Year Project |
