ETHICALPATH: THE ACADEMIC DILEMMA
| dc.contributor.author | MUHAMMAD ZAKI AKMAL BIN AFFENDI | |
| dc.date.accessioned | 2026-04-30T07:40:18Z | |
| dc.date.issued | 2025 | |
| dc.description | The rapid integration of Artificial Intelligence (AI) tools in academia presents both opportunities and challenges, particularly in maintaining academic integrity among undergraduate students. This research addresses these concerns by developing a 2D story driven game that blends education and entertainment to raise awareness of ethical AI usage. Through interactive storytelling, decision-making mechanics, and immediate feedback, the game immerses players in real-world academic scenarios, encouraging reflection and ethical decision-making. Adopting the Scrum methodology ensures a structured and iterative development process with continuous user feedback. The game aims to demonstrate the consequences of unethical AI usage, assess players’ decision-making behaviors, and evaluate its effectiveness as an educational tool for promoting academic integrity. By offering an engaging learning experience, this project highlights the importance of responsible AI use in education and fosters ethical awareness among students. | |
| dc.identifier.uri | https://scholarhub.unimas.my/handle/123456789/579 | |
| dc.language.iso | English | |
| dc.publisher | Universiti Malaysia Sarawak | |
| dc.relation.ispartofseries | Faculty of Computer Science and Information Technology | |
| dc.title | ETHICALPATH: THE ACADEMIC DILEMMA | |
| dc.type | Final Year Project |
